Entries Tagged as 'Module 2: Learning Theories & Instructional Design'
Theories of Learning
Behaviorism
Involves the process of condition and observable behaviour
Looks at the relationship between cause and effect in response to a stimulus
Learning becomes a modification of behaviour by applying stimuli, shaping responses and provisions of reinforcement
Requires practice and feedback [...]
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Tags: Module 2: Learning Theories & Instructional Design
What is learning?
The process of learning involves acquiring knowledge or skills, understanding, establishing meaning, building on existing knowledge, retaining and/or applying information.
How does learning occur?
Learning occurs through a process of changing information to knowledge, practice, feedback, doing activities, experiences, creating links to meaning and connecting mental schema (linking and associating existing ideas to new ideas) [...]
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Tags: Module 2: Learning Theories & Instructional Design
the engineering people gate crashed out place…asking for interviews….we were lost since it was based on assignment 2…(something we haven’t done)…sorry we couldn’t be much help…we exchanged emails and did our best to inform them on the technological aspects of e-learning systems but it was more related to the learning theories aspects…o well good luck [...]
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Tags: Additional Experiences and Insights · Module 2: Learning Theories & Instructional Design
Refer to this resource on creating storyboards:
Storyboards are allow us to break down content, in a e-learning course it can be used to provide a diagram demonstrating the structural or sequential links and flows of information and content.
We will be developing course storyboards based on the simple or graphical storyboards.
http://www.uncc.edu/webcourse/sb/storyboard.htm
NOTE: assignment to requires using [...]
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Tags: Module 2: Learning Theories & Instructional Design
Synchronous communication….
My topics I covered during the speech:
The process involved in implementing (use) Synchronous Communication:
Design elements of the program and how it’s being used.
Developing suitable programs (content and audience)
Understanding the limitations of the program-> costs, time, resources and whether the content is engaging and interesting
Through understanding the content (this allows teachers/trainers to understand limitations [...]
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Tags: Additional Experiences and Insights · Module 1 – Educational Technologies · Module 2: Learning Theories & Instructional Design
Albert Bandura (1977) combines behaviourist reinforcement with cognitive processes for understanding the behaviour of others.
Bandura empasises the importance of observing and modeling – his 2 key elements for learning are: experience and expectations
Experience enables us to learn the consequences of our actions
Expectations are formed by our experiences
Four processes underline this type of observational learning:
1. [...]
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Tags: Module 2: Learning Theories & Instructional Design
Bruner’s Constructivist Theory:
Bruner (1966) based his theory on learning by discovery – information should be organised in a spiral manner that allows the learner to re-arrange and re-assemble content to create new insights.
According to Bruner, discovery and meaningful learning enhances recall and transfer of learning. The main objective is to build upon knowledge the [...]
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Tags: Module 2: Learning Theories & Instructional Design
The Humanist approach developed from the Cognitive but focuses on experiential learning and the assumption that the individual is ever seeking greater personal adequacy, self-esteem and self-actualisation.
Humanists emphasise the individual’s innate need to achieve personal worth, dignity and creativity and believe a better society will evolve by nurturing these qualities.
Humanist teachers can create a positive [...]
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Tags: Module 2: Learning Theories & Instructional Design
Cognitive psychologists emphasize the role of experience, the development of meaning, and the use of problem-solving and insight as the sources of learning.
The individual learner will perceives organised wholes – rather than disconnected pieces.
Each person will behave and learn in terms of what is real for them.
Learning is therefore based on the re-organisation of experiences [...]
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Tags: Module 2: Learning Theories & Instructional Design
Aim:
To review learning theories and the application to e-Learning context.
Instructional design will be examined in the e-Learning context and students will apply the theories and design models to create storyboards.
The content from Module 2 relates directly to the Part I of Assignment 2.
Assignment 2: Recommendations for Design
Weighting: Part I – 40 %
Part I – Design [...]
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Tags: Module 2: Learning Theories & Instructional Design